Method: messages.setInlineGameScore
Use this method to set the score of the specified user in a game sent as an inline message (bots only).
Parameters:
Name | Type | Description | Required |
---|---|---|---|
edit_message | Bool | Set this flag if the game message should be automatically edited to include the current scoreboard | Optional |
force | Bool | Set this flag if the high score is allowed to decrease. This can be useful when fixing mistakes or banning cheaters | Optional |
id | InputBotInlineMessageID | ID of the inline message | Yes |
user_id | Username, chat ID, Update, Message or InputUser | User identifier | Optional |
score | int | New score | Optional |
Return type: Bool
Can userbots use this method: YES
Can bots use this method: YES
MadelineProto Example (now async for huge speed and parallelism!):
if (!file_exists('madeline.php')) {
copy('https://phar.madelineproto.xyz/madeline.php', 'madeline.php');
}
include 'madeline.php';
$MadelineProto = new \danog\MadelineProto\API('session.madeline');
$MadelineProto->start();
$Bool = $MadelineProto->messages->setInlineGameScore(edit_message: $Bool, force: $Bool, id: $InputBotInlineMessageID, user_id: $InputUser, score: $int, );