Method: messages.getGameHighScores

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Get high scores of a game


Name Type Description Required
peer Username, chat ID, Update, Message or InputPeer The chat Optional
id int The message ID Yes
user_id Username, chat ID, Update, Message or InputUser The user that set the high scores Optional

Return type: messages_HighScores

Can bots use this method: YES

MadelineProto Example (now async for huge speed and parallelism!):

if (!file_exists('madeline.php')) {
    copy('', 'madeline.php');
include 'madeline.php';

$MadelineProto = new \danog\MadelineProto\API('session.madeline');

$messages_HighScores = $MadelineProto->messages->getGameHighScores(['peer' => InputPeer, 'id' => int, 'user_id' => InputUser, ]);

Or, if you’re into Lua:

messages_HighScores = messages.getGameHighScores({peer=InputPeer, id=int, user_id=InputUser, })


Code Type Description
400 MESSAGE_ID_INVALID The provided message id is invalid
400 PEER_ID_INVALID The provided peer id is invalid
400 USER_BOT_REQUIRED This method can only be called by a bot
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