# messages.setGameScore

> Use this method to set the score of the specified user in a game sent as a normal message (bots only).

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Use this method to set the score of the specified user in a game sent as a normal message (bots only).

### Parameters:

| Name     |    Type       | Description | Required |
|----------|---------------|-------------|----------|
|edit\_message|[Bool](/API_docs/types/Bool.html) | Set this flag if the game message should be automatically edited to include the current scoreboard | Optional|
|force|[Bool](/API_docs/types/Bool.html) | Set this flag if the high score is allowed to decrease. This can be useful when fixing mistakes or banning cheaters | Optional|
|peer|[Username, chat ID, Update, Message or InputPeer](/API_docs/types/InputPeer.html) | Unique identifier of target chat | Optional|
|id|[int](/API_docs/types/int.html) | Identifier of the sent message | Optional|
|user\_id|[Username, chat ID, Update, Message or InputUser](/API_docs/types/InputUser.html) | User identifier | Optional|
|score|[int](/API_docs/types/int.html) | New score | Optional|


### Return type: [Updates](/API_docs/types/Updates.html)

### Can users use this method: **NO**


### Can bots use this method: **YES**


### Can bots use this method over a business connection with the `businessConnectionId` flag: **NO**


### MadelineProto Example ([now async for huge speed and parallelism!](https://docs.madelineproto.xyz/docs/ASYNC.html)):


```php
if (!file_exists('madeline.php')) {
    copy('https://phar.madelineproto.xyz/madeline.php', 'madeline.php');
}
include 'madeline.php';

$MadelineProto = new \danog\MadelineProto\API('session.madeline');
$MadelineProto->start();

$Updates = $MadelineProto->messages->setGameScore(edit_message: $Bool, force: $Bool, peer: $InputPeer, id: $int, user_id: $InputUser, score: $int, );
```
